> For the complete documentation index, see [llms.txt](https://refracdevelopment.gitbook.io/simplegems/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://refracdevelopment.gitbook.io/simplegems/skulls-in-menus.md).

# Skulls in Menus

## Overview

SimpleGems supports using skulls as menu items! You may do this via the built in spigot system or using [HeadDatabase](https://www.spigotmc.org/resources/head-database.14280/) / [Skulls](https://spigotmc.org/resources/skulls-the-ultimate-head-database.90098/) is a free alternative.

{% hint style="warning" %}
If the head appears as a steve or alex the Minecraft skin servers may be down, leave it for a few hours and check back later on. **(When using spigot system only)**
{% endhint %}

## Spigot System Tutorial <a href="#spigot-system-tutorial" id="spigot-system-tutorial"></a>

The first step is to set your item to SKULL\_ITEM

```
        material: "SKULL_ITEM"
```

Then you must set the durability/data value to 3

```
        data: 3
```

Then the final step is to add this

```
        skullOwner: "Username Here"
```

Now you have setup your skull item!

## Example Spigot System Item <a href="#example-spigot-system-item" id="example-spigot-system-item"></a>

```
    item:
      material: SKULL_ITEM
      skullOwner: "Refracxx"
      data: 3
      name: "&dMagic Stick"
      lore:
        - "&7Be special and buy a stick for %cost% gem"
      message:
        enabled: true
        broadcast: true
        text:
          - "%prefix% &e%player% bought %item% &efrom &f/gemshop&e."
      commands:
        - "give %player% stick 1"
      cost: 1
      slot: 10
```

## Example Head Database Tutorial

The only step is to add

```
     head-database: true
     skullOwner: "ID Here"
```

You may find ID's on the [head website](https://minecraft-heads.com/).

**Your material, amount, durability/data will be ignored as it's not needed for that item.**

## **Example Head Database Item**

```
    item:
      material: DOUBLE_PLANT
      head-database: true
      skullOwner: "6569"
      data: 3
      name: "&dMagic Stick"
      lore:
        - "&7Be special and buy a stick for %cost% gem"
      message:
        enabled: true
        broadcast: true
        text:
          - "%prefix% &e%player% bought %item% &efrom &f/gemshop&e."
      commands:
        - "give %player% stick 1"
      cost: 1
      slot: 10
```

![Example HeadDatabase Result](https://photos.bghddevelopment.com/7pdT9X.png)

## Example Skulls Head Database Tutorial

The only step is to add

```
     skulls: true
     skullOwner: "ID Here"
```

You may find ID's on the [head website](https://minecraft-heads.com/).

**Your material, amount, durability/data will be ignored as it's not needed for that item.**

## **Example Skulls Head Database Item**

```
    item:
      material: DOUBLE_PLANT
      skulls: true
      skullOwner: "6569"
      data: 3
      name: "&dMagic Stick"
      lore:
        - "&7Be special and buy a stick for %cost% gem"
      message:
        enabled: true
        broadcast: true
        text:
          - "%prefix% &e%player% bought %item% &efrom &f/gemshop&e."
      commands:
        - "give %player% stick 1"
      cost: 1
      slot: 10
```

![Example&#x20;
Skulls Result](https://photos.bghddevelopment.com/7pdT9X.png)

## Player Heads (Head Database)

You may use this link to create a give code which should work in the same id section like normal;

{% embed url="<https://minecraft-heads.com/custom-heads/heads-generator>" %}

If this does not work you may try manually adding it to the database;

Submit this form: <https://minecraft-heads.com/player-heads/submit>

Please note this form can take 2+ months to be processed. So you may not find it on the site tell then.


---

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